Clubs and League tiers in Harry Potter: Puzzles & Spells
There are clubs in Harry Potter: Puzzles & Spells, these are how you can play with others and work together towards something. Once you join a club, every puzzle you solve gives your club three league trophies. The top 5 clubs per section get promoted to the next league tier at the end of the week, after which all league trophy points get reset to zero and the week starts anew.
Once your club get promoted to a new league tier then the next week's challenge begins for another league tier upgrade. At Fire Diamond I players can unlock the Norwegian Ridgeback pet.
The Harry Potter: Puzzles and Spells league tiers are as follows, in order:
Emerald I
- Live refill 10% faster
Emerald II
- Lives Refill 10% faster
- +1 Max quill cap
Emerald III
- Lives refill 20% faster
- +1 max quill cap
Sapphire I
- Lives refill 20% faster
- +1 max quill cap
- Free gold vault gives 20% more
Sapphire II
- Lives refill 20% faster
- +1 max quill cap
- Free gold vault gives 20% more
- Blooming burst power-up vailable
Sapphire III
- Lives refill 20% faster
- +1 Max quill cap
- Free gold vault gives 20% more
- 2x unused moves XP bonus
- Blooming burst power-up avilable
Fire Diamond I
- Lives refill 20% faster
- +1 max quill cap
- Free gold vault gives 20% more
- 2x unused moves XP bonus
- Dragon albums avilable
- Spitting splicer power-up available
Fire Diamond II
- Lives refill 30% faster
- +1 max quill cap
- Free gold vault gives 30% more
- All spells upgraded 1 level
- 2x unused moves XP bonus
- Dragon albums available
- Spitting splicer power-up available
Fire Diamond III
- Lives refill 40% faster
- +1 max quill cap
- Free gold vault gives 40% more
- All spells upgraded 1 level
- 2x unused moves XP bonus
- Dragon albums available
- Landslide power-up available
Also the top 5 clubs in each section the week get bonus exp depending on which of the five positions they came in. Clubs are a nice way to make friends and work towards something big while solving puzzles in Harry Potter: Puzzles & Spells.
Asking for lives from your club in Harry Potter: Puzzles & Spells
One major benefit of being in a club is that you can ask your fellow members for lives if you run out. If others feel like it they can give lives to you so that you can go solve more puzzles! Lives regenerate once every 30 minutes in Harry Potter: Puzzles & Spells, but giving lives doesn't use your lives, and it gives you experience to send them. So ask for lives as often as you possibly can and send them to your club members any chance you get, it's free!
When a club member donates a life to you, it doesn't go directly to you, it actually goes into your inbox where it can be applied any time you want. Trading Lives is a great way to stockpile lives for later. If you aren't going to be playing for a few hours, you should give all your lives to a club member so they can use them any time they want.
Collecting League Trophies in Harry Potter: Puzzles & Spells
League trophies are the backbone of how you tier up a club. Every time a club member solves a puzzle they get 3 trophies for the club. At the end of the week all the club trophies reset. New account are the best for farming league trophies since the earlier puzzles are really easy. While it wouldn't be ethical, a club leader could leave their club open to anyone and then kick low level players after they contribute trophies for the week. Someone can surely figure out some way to take advantage of something like that.
What's even smarter though is to slowly fill the club with dedicated players. Even if all the players are higher level, if they're all solving puzzles every day of the week then your club should get enough trophies to tier up each week.
Chatting with your club in Harry Potter: Puzzles & Spells
Once you join a club, there are three tabs at the top. One of them looks like two chat bubbles, tap that icon to get to club chat. Here you can chat with other members of your club. This is a great place to make friends, or to strategize on puzzles. Every player should check out their club chat from time to time to see what's going on.
Daily Club Puzzles
The last thing worth mentioning is that the leader of a club and activate daily club puzzles. These are special puzzles that all club members can participate in. Once the club leader has activated the event, all club members have 3 hours to go to their events tab and join the puzzle. Beating the daily club puzzle gives a lot of club trophies, at least 25!
Daily club puzzles are sometimes very difficult. It would be wise to conspire with your club and see if anyone has come up with strategies for making it easier. Working together on daily club puzzles is one of the best parts of Harry Potter: Puzzles & Spells.
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